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This Project is Still In Progress, we are still working on the networking part of the development.

I have recorded some videos of the Player Database login system, Lobby System, and object syncing between Players functioning until now, and some my contributions are shown.

Playtime Retreat is a puzzle video game that emphasizes puzzle solving, the types of puzzles that can test problem-solving skills, including logic and pattern recognition. The game will also be a physics-based logic puzzle game, which will involve a lot of physics wherein the player must use realistic physics and environment to complete each puzzle, and uses consistent physics to make the game more challenging.

Link To Github Repository

My Contributions

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