AnmarAlyousef
Developer | Software | XR | Games | Hardware Integrator | Instructor |
Unity | Unreal | C# | C++ | Javascript | Backend |

CyberSecurity @ DESC
An interactive multi-screen infinite runner game developed for Cybersecurity, using touch input. Run through a Cyber land where you need to avoid obstacles and enemies that portray viruses and malware attacks. It also included a registration system for scoring and leaderboard systems.

Created a player-runner experience inside a cyber world. The player must dodge obstacles and enemies that visually represent malware and viruses.



I prioritized responsive touch input, clean movement, and polished animations to make the gameplay feel fast and satisfying. used strong shaders/VFX for feedback, and added important

The final game delivered a sleek endless runner with great performance, high-quality animations, and consistent collision-based gameplay. It features strong visual polish, including a dissolve shader on player loss, and a smart camera system that keeps the player visible and the action easy to read.